The view, including the modeling, materials, lighting, and rendering is nothing out of the ordinary. It was created from AutoCAD drawings in 3dMax to all the customer’s specifications and materials were created to match designer materials and finishes schedules. Lighting was set up in V-Ray to give an excellent overall mood and render settings were optimized for large picture Render of 4000px and over.
For Student's Learning
3D MAX PANORAMA RENDER SETTING AND VIEWER
First the image resolution. You need to render the image in an aspect proportion of 2;1 suggesting the image is twice as wide as it is tall. I have found that anything over 4000px wide is fine for most situations, but you may want to go to 6000px or 8000px of you want to zoom in to see excellent clean details...
Then you require to go into the camera settings in the V-Ray render tab and change your camera type to Spherical and override the 360 degrees
Regarding post-production, you really want to try and keep it to a shadow. It is very difficult to edit these pictures in the post other than simple overall effects and layers, as they can cause seams in the 360panorama around the edges. If you do try to Photoshop things, try and keep it away from the edges of the rendered image, or use the offset filter to transfer the image edges to more desirable places, making editing more natural.
All you require to do is create sure your image is a 2:1 aspect ratio. Then right-click your image in windows also go into the properties. Then in the Details tab, add the ‘Camera maker’ and ‘Camera model’ players to ‘RICOH’ and ‘RICOH THETA S’. This is just a common 360 camera brand but you can use any 360 camera make and design.
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